References
Work-related
- Since January 2018: Team lead Design Research at Würzburg-based research center Design and Systems
- Since October 2011: Member of staff at Würzburg-based research center Design and Systems
- September 2009 – September 2011: Motion and interaction designer for Atelier Markgraph, Frankfurt a.M.
- March 2009 – March 2011: Complementary work as Interface Designer for the browser game project Rust Raiders, a student project at Filmakademie Baden-Württemberg digital media class
- September 2006 – September 2008: Motion designer for ag4medien, Bamberg
- July 2004 – September 2004: Complementary work as level designer and 3d artist for the action-game project Eden Eclipse
Academic
- Since October 2015: associate lecturer at Faculty of Design Würzburg with focus on interactive media & 3d design
- March 2013 – July 2015: Master of Arts in Information Design at Faculty of Design Würzburg
- February – July 2010: semester at Shih Chien University, Taipei, Taiwan with focus on communication design & spatial design
- October 2007 – July 2011: Bachelor of Arts in Communication Design at Faculty of Design Würzburg with focus on digital media
Awards & Commendations
Talks and workshops
- Workshop at Beijing Institute of Technology Zuhai Campus, School of Design and Art: 感触无形 – Touching the Unformed in January 2019
- Workshop at Starthub Würzburg, Germany: The Hows and Whys of Unity in March 2016
- Talk at FITC Amsterdam 2014: Let ’em Explore … Interactive experiences that sustain user interest and imagination in February 2014
- Workshop at Stereolux in Nantes, France: DataVizKit in February 2014, as part of Journées du Code Créatif, together with Christopher Warnow
- Talk at Stereolux in Nantes, France: Data Créatif in January 2014, as part of Journées du Code Créatif
- Workshop at Faculty of Design Würzburg: Handmade Generativity in May 2012, together with Jonas Jäger and Christopher Warnow
Exhibitions
- Exhibited Loop at Future of Storytelling Summit New York City 2016
- Exhibited Loop at DMY Festival Berlin 2016
- Exhibited Sociotope at design.digital 3, Faculty of Design Würzburg 2012
- Exhibited Sociotope at B-Seite jetzkultur, Mannheim 2011
- Exhibited Curl at design.digital 2, Faculty of Design Würzburg 2009
Publications
- »loop()«: Informationsvermittlung unter Einbezug der Charakteristika von Videospielen (information delivery regarding the characteristics of video games) in
Gestaltung digitaler und politischer Wirklichkeiten – Würzburger Beiträge zur Designforschung (contributions to design research in Würzburg), 2018
- Vice / The Creators Project, February 2016: “Code Like a God in Virtual Reality Video Game ‘Loop’“
- Fast Company Co.Design, February 2016: “This Oculus App Makes Programming Tangible To Non-Coders“
- Vice / The Creators Project, June 2015: “REFORM | Data becomes art in immersive installations“
- Interhacktives, May 2015: “Sociotope brings your online identity to life“
- DOTS digital art magazine, March 2015: “A personal Utopia – telling stories through data with Stefan Wagner“
- form magazine 256 / 2014: Poster visualizing all 78 Output Award Distinctions
- arte – the Pitch
- form magazine 254 / 2014 featured Generating Utopia
- DOTS digital art magazine, January 2014, “Become One – Big Data“
- Weave magazine 06/2013: “Sightseeing im Foursquare-Gebirge“
- Weave magazine 03/2013: “So geht Wirbelsäulen-Korrektur“
- Featured on Websites such as Gizmodo, Fast Company, creativeapplications.net and vice.com